A.R.H. Web and Games Design

Star Trek Online - Public Beta Testing

Introduction

I have to admit that I am a bit of a "Trekker", and a MMORPG fanatic, so I have paid close attention to this game during it's development process.

The opportunity to be a beta tester arose shortly before it's general release - I applied and was successful in becoming a public beta tester. A lot of people out there just apply to be public beta testers just for the opportunity to play the game early, but I saw it as something that could be put on my games designer portfolio.

Job role

The main tasks of the testers were to:

For bug reporting a form could be accessed in game where testers could report the "what, where, and how" of the bug occurrence(s).

A small number of examples of bugs found and reported by myself:


Note: As far as I'm aware I'm not being restricted by a Non Disclosure Agreement anymore since the game's release. I have listed bugs found by me to show prospective employers my ability to follow testing plans and report bugs. If, however, Cryptic Studios or Atari feel that this information shouldn't not be on a public website, I will gladly remove it.


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